Mar 17, 2015
Incomplete information games in class
Last week my class and I looked at the basics of games with incomplete information. The main idea is that players do not necessarily know where there are in an extensive form game. We repeated a game I played last year that you can read about here....
Mar 17, 2015
Discussing the game theory of walking/driving in class
Last week, in game theory class we looked at pairwise contest games. To introduce this we began by looking at the particular game that one could use to model the situation of two individuals walking or driving towards each other:...
Mar 8, 2015
Playing an infinitely repeated game in class
Following the iterated Prisoner’s dilemma tournament my class I and I played last week we went on to play a version of the game where we repeated things infinitely many times. This post will briefly describe what we got up to....
Feb 26, 2015
This class teaches me to not trust my classmates: An iterated prisoners dilemma in class
On Monday, in class we played an iterated prisoner’s dilemma tournament. I have done this many times (both in outreach events with Paul Harper and in this class). This is always a lot of fun but none more so than last year when Paul’s son Thomas joined us. You can read about that one here....
Feb 20, 2015
An iterated prisoners dilemma on github
In the 1980s Axelrod ran a computer tournament inviting people to contribute code that specified strategies in an iterated prisoner’s dilemma tournament. I have just finished putting the final pieces on a Python repository on github (github.com/drvinceknight/Axelrod) to carry out the same tournament and would be delighted for people to contribute strategies via pull request (or indeed via any way possible: just get in touch). In this post I’ll describe the process of adding a strategy to the repository (the first 3 minutes of a video at the end of this post show you exactly what you are required to do)....