A Sneak Preview of Game Theory in Sage (1/3): Cooperative Game Theory
+James Campbell and I spent a lot of time this Summer working on implementing some Game Theory in to Sage.
In this post I’ll (very briefly) describe some of the process involved in contributing to Sage and give a sneak peek at some of the Game Theory code that will (hopefully) be in Sage soon.
This has been a really great experience as it was my first time really contributing to an open source project.
It involved a lot of coding, documentation writing and also being very thankful for all the help we got from the Sage community (a huge thanks to Karl).
It all starts with opening ‘tickets’ on the trac server. We opened 3 tickets:
- 16331: Build capacity to solve matching games in to Sage.
- 16332: Build capacity to calculate Shapley value of cooperative games.
- 16333: Build class for normal form games as well as ability to obtain Nash equilibria
After doing that James and I quickly realised that we needed to have our own common repository for Game Theory development so that’s up on github here.
In this post I’ll talk briefly about some of the stuff that you will be able to do thanks to ticket 16332. This particular ticket has in fact been reviewed and given the all clear so should hopefully make its way in to a future release of Sage! (Which is very exciting indeed!).
If you would like to follow along with some of the stuff written here you’ll need to grab the 16332 branch from the github repository: https://github.com/theref/sage-game-theory/tree/16332 or go directly to the trac server and grab the 16332 ticket.
What is a cooperative game?
Here is the definition that I give my students:
A characteristic function game G is given by a pair \(N,v\) where \(N\) is the number of players and \(v:2[N]\to\mathbb{R}\) is a characteristic function which maps every coalition of players to a payoff.
Here is something else that I describe to my students:
Let’s assume that Alice, Bob and Celine all share a taxi. They all live in a straight line (with regards to the trajectory of the taxi) and the costs associated with their trip is Alice: £5, Bob: £20, Celine: £39.
What is the fairest way of sharing out the total taxi fair (which would be £39)?
From Alice’s point of view she needs to pay less than £5 (or their would be no point in her sharing the taxi). Similarly for Bob and Celine, however we also want the amount paid by Alice and Bob to be less than if they had shared a taxi etc…
To solve our problem we can use cooperative game theory and in particular use a characteristic function game:
\[ v(c) = \begin{cases} 0 &\text{if } c = \emptyset, \\ 5 &\text{if } c = \{A\}, \\ 20 &\text{if } c = \{B\}, \\ 39 &\text{if } c = \{C\}, \\ 20 &\text{if } c = \{A,B\}, \\ 39 &\text{if } c = \{A,C\}, \\ 39 &\text{if } c = \{B,C\}, \\ 39 &\text{if } c = \{A,B,C\}. \\ \end{cases} \]
This function maps each coalition of players to a value (in particular to their taxi fair). So we see that if Alice and Bob shared a taxi without Celine then their taxi fair would be £20.
It can be shown (I won’t cover that here as I want to get to the Sage code) that the ‘fair’ way of sharing the cost of the taxi is called the Shapley value \(\phi\) which is a vector given by:
\[ \phi_i(G) = \frac{1}{N!} \sum_{\pi\in\Pi_n} \Delta_{\pi}^G(i) \]
where:
\[ \Delta_{\pi}^G(i) = v\bigl( S_{\pi}(i) \cup {i} \bigr) - v\bigl( S_{\pi}(i) \bigr) \]
where \(S_{\pi}(i)\) is the set of predecessors of \(i\) in some permutation of the players \(\pi\), i.e. \(S_{\pi}(i) = \{ j \mid \pi(i) > \pi(j) \}\).
I’ve got a video that describes all this if it’s helpful: https://www.youtube.com/watch?v=aThG4YAFErw. Here however I want to give a sneak preview of how to figure out what Alice, Bob and Celine should pay using a future release of Sage:
First of all we need to define the characteristic function:
As you can see we do this using a Python dictionary which allows us to map tuples (or indeed coalitions) to values (which is exactly what a characteristic function is).
We then create an instance of the CooperativeGame
class (which is what James and I put together):
If you tab complete after typing taxi_game.
you can see some of the methods and attributes associated with the CooperativeGame
class:
I won’t go in to much of the details of that year but you can get some help on anyone of those by typing ?
after one of them (below you can see some of the output):
But what we really want to know is how much should Alice, Bob and Celine pay the taxi?
To calculate this we simply get Sage to tell us the Shapley value:
This shows that in this particular case Alice should pay £1.67, Bob £9.17 and Celine £28.17 (rounding has obviously caused us to gain a penny along the way but you get the idea) :)
This is the first in a series of 3 posts that I’ll get around to writing, in the next one I’ll cover ticket 16331 which takes care of matching games :)
To go back to the process of contributing to an open source project, I really think this is something everyone with any interests in code should have a go at doing as it has a large number of benefits. None more so than improving the standard of code that one writes. When you’re writing because you hope that someone will look at and review your code you make sure it’s well written (or at least try to!).