Repeated games
Note: These are not designed to be
student facing.
I make these notes available with the intent of making it easier to plan and/or take
notes from class.
Student facing resources for each topic are all available at vknight.org/gt/.
Playing repeated games in pairs
- Explain that we are about to play a game twice.
- Explain that this has to be done SILENTLY
In groups we are going to play:
\[A =
\begin{pmatrix}
\underline{12} & 6\\
0 & \underline{24}\\
\underline{12} & 23\\
\end{pmatrix}
\qquad
B =
\begin{pmatrix}
\underline{2} & 1\\
\underline{5} & 4\\
\underline{0} & 0\\
\end{pmatrix}\]
In pairs:
- Decide on row/column player (recall you don’t care about your opponents
reward).
- We are going to play the game TWICE and write down both players cumulative
scores.
- Define a strategy and ask players to write down a strategy that must describe
what they do in both stages by answering the following question:
- What should the player do in the first stage?
- What should the player do in the second stage given knowledge of what both
players did in the first period?
- SILENTLY, after having written down a strategy: show each other your
strategies and SILENTLY agree on the pair of utilities. If you are unable to
agree on a utility this indicates that the strategies were not descriptive
enough. SILENTLY start again :)
As a challenge: repeat this (so repeatedly play a repeated game, repeatedly
write down a new strategy) and make a note
when you arrive at an equilibria (where no one has a reason to write a different
strategy down)
If anyone arrives at an equilibria where the row player scores more than 24
and the column player more than 4 stand up as a pair.
Following this, assuming a pair has arrived at such an equilibrium discuss this.
Then work through the notes:
Now discuss the potential of a different equilibrium:
- For the row player:
\[(\emptyset, \emptyset) \to r_2
(r_2, c_1) \to r_3
(r_2, c_2) \to r_1\]
- For the column player:
\[(\emptyset, \emptyset) \to c_2
(r_1, c_2) \to c_1
(r_2, c_2) \to c_1
(r_3, c_2) \to c_1\]
This corresponds to the following scenario:
Play $(r_2, c_2)$ in first stage and $(r_1,c_1)$ in second stage
unless the column player does not cooperate in which case play $(r_3,
c_1)$
This gives a utility of $(36, 6)$. Is this an equilibrium?
- If the row player deviates, they would do so in the first round and gain no
utility.
- If the column player deviates, they would only be rational to do so in the
first stage, if they did they would gain 1 but lose 2 in the second round.
Thus this is Nash equilibrium.
- Discuss how to identify such an equilibria: which player has an incentive to
build a reputation? (The column player want to prove to be trustworthy to gain
2 in the final round).
- Mention how this shows how game theory studies the emergence of unexpected
behaviour.